Monday, June 24, 2013

Day 132: School Kid Chad

 Nelly fares quite well against a Pokemon with the same level, all things considered. Bite does super effective damage against Mr. Mime, eliminating him within a few turns.
Tell me about it.

Sunday, June 23, 2013

Day 131: Lass Dana

“If you're really good, I want you to
teach me some things.”
 I forget that Flying isn't effective against Electric. There's just too many types to keep track of man. I switch to Rhianna, but not before Flaafy manages to paralyze Nelly.
 I put Rhianna in for the job, but she gets paralyzed herself thanks to Thunder Wave.
Before I can finish it off, Dana uses Moomoo Milk to completely restore its HP.
 Rhianna cuts through Flaafy's health a second time, getting a bit roughed up in the process.
 I heal Nelly up for Psyduck. Now the problem is that Poison is vunerable to Psychic, so I'm forced to switch again.
 Diane kills it as easily as one could expect.
“Moomoo Farm's milk is famous for
its taste.”
 Kind of surprising how much trouble she gave me given her personality...

Saturday, June 22, 2013

Day 130: Sailor Harry -- Route 38

 Before I head to Olivine, I have a few things to do.
 The monk lets me in to the Bell Tower since I beat Morty. He makes a point to tell me that I won't accomplish anything in terms of catching Ho-oh, though.
 This is the Bell Tower. The monk is right - I need some items before I can attempt to catch Ho-oh. All that's here for me now is about eight floors full of Ratata, so... I think I'll pass on this for now.
 I've come here to demonstrate the Dowsing Machine. The big orange circle is where I've touched the touchscreen, and the four bars on the edges are supposed to give you a rough idea of where items are. It's a little funky because there are only two items in this area, yet there are four bars. The strategy seems to be walking around at random and seeing how the bars react, slowly homing onto the tile you need to check.
 I find a Tiny Mushroom and a Big Mushroom, together worth 2750 Pokemoneys.
 Next I head right from Ecruteak to Route 42 toward Mt. Mortar. As I approach the cave entrance, a man bumps into me.
“Sorry that I bumped into you.
Did I hurt you?
Please don't cry.
Here, take this.”
 Sniffle...
“It's a move called Strength!
When a Pokemon learns it, it can move
boulders out of your way.
Enjoy a happy mountain-climing life!”
And that's all I need here. I'm not actually sure if it will come into use on the way to Olivine, but I figured it couldn't hurt to pick it up.
 On the opposite side of Ecruteak lies Route 38, my destination.
 Amazingly, Nelly's Bite causes Wooper to flinch three times in a row, allowing her to get four free attacks in. It dies without ever touching Nelly.
 Apparently!

Friday, June 21, 2013

Day 129: Gym Leader Morty

“Here in Ecruteak, Pokemon have long
been revered.
It's said that a rainbow-hued
Pokemon will come down to appear
before a truly powerful Trainer.
I believed that tale, so I have
secretly trained here all my life.
As a result, I can now see what
others cannot.
I see a shadow of the person who
will make the Pokemon appear.
I believe that person is me!
You're going to help me reach
that level!”
 Gym Leader no. 4. After this, I'll be roughly a fourth done with my "goal," going by the number of Gym leaders before Red.
 The first Gastly is rather pathetic. In response, Morty brings out his trump card, Gengar, immediately afterward. I suspected as much and enact the closest thing I have to a plan: I bring out Rhianna with the single intention of paralyzing him before she goes down. See, Morty's Gengar is ridiculously fast, so paralysis would even the playing field quite a bit for Diane...
 oh
 I'm forced to contend with a fully functional Gengar. Fortunately he wastes his turn on a missed Hypnosis, and Flame Wheel does just enough damage to leave a mark without triggering his berry (Sitrus, heals 25% of max HP.)
 Luckily he again wastes his turn. But I'm still on dire straits - he's got his berry AND Morty has a few potions up his sleeve. And we've already seen what his Shadow Ball can do. Here goes Diane's Flame Wheel...
 oh

OH! That's actually really nice.
 I get cocky and bring out little underleveled Nelly to fight the Haunter. We do a little dance for awhile: He uses Hypnosis, I use Awakening, he uses Dream Eater on an awakened Nelly, Nelly gets a free Bite in.
I get impatient and finish it with Diane.
 I bring in Kyle. I really just want to spread this valuable experience around.
Obviously Diane goes back in to actually fight it. Morty says some words.
 And that's the end of a relatively painless Gym battle!
“something more than that...
So be it. This Badge is yours.”
“Morty: By having the Fog Badge,
Pokemon up to Lv. 50, including traded
Pokemon, will obey you.
Also, Pokemon will be able to use Surf.”

“I get it...
The person the Kimono Girls were
talking about must be you...
Never mind.
You should be strong enough to go
across the sea.
When you go west and then south,
you'll reach Olivine City.
Why don't you head for it?”
 Sounds good, bro.











Thursday, June 20, 2013

Day 128: Medium Martha

For some odd reason I keep putting Rhianna in front. It's really not a good idea given that all of her damaging attacks aren't very effective against poison types. Like yesterday, I set up Stun Spore to give Nelly an advantage.
 Gastly is intent on keeping Rhianna, however.
 Acid is a new move of Rhianna's. It's not as effective as Vine Whip, but it does have a chance of lowering enemy Sp. Def, which is nice.
 Gastly's paralysis prevents it from acting on all but one turn, so Rhianna gets off nearly scot free.
 My Stun Spore plan doesn't work well against Haunter, because he confuses Rhianna first and her turn is wasted on self-mutilation.
 I switch out to Nelly to avoid dealing with confusion. It does not end productively.
 After several Night Shade/Bite exchanges and two Lemonades, Nelly is barely able to beat Haunter.
 The final Pokemon, Gastly, is an idiot and uses Curse. Nelly kills it on the first turn because of this.
Contrary to popular belief, combat mechanics has nothing to do with it.